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I hate DRM, I love FOSS, I love the very idea that the internet should be open and accessible.

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Based on the relative timelines of these efforts, this meant we needed to continue to add new functionality to internal builds of the live-service game to meet certain publisher milestone requirements despite the fact that when these features would ultimately get released to the player it would be in the offline game. As a result, we needed to continue to build out and deploy new backend functionality in our internal development environments that would never actually need to be deployed to live player-facing production environments.,这一点在爱思助手下载最新版本中也有详细论述

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知情人士透露,Unity 已正式启动针对中国区业务市场意向的测试,潜在战略选项包括全面出售。